![]() ![]() IRVINE, CALIFORNIA - JANUARY 18: The Blizzard Entertainment campus is shown on Januin Irvine, California. And it is due to the fact that "Blizzard Immortal" is a free-to-play gaming title. However, IGN notes in its report that the Blizzard mobile game has yet to reach 10 million sales despite that many downloads. ![]() The new role-playing mobile game hits over 10 million downloads on Android devices and iPhones in its first 30 days. The highest earnings on its first 30 days were last June 11, wherein "Diablo Immortal" raked in revenue to the tune of a hefty $2.4 million, as per the data of AppMagic. It is perhaps to increase their chances of winning by opening their loot boxes. So, it appears that players of the new "Diablo'' offering are spending some serious cash on it. To be more precise, the mobile game had an average of $1 million in revenue a day for its first month. “Diablo Immortal” makes over $1 million per day, despite its delayed China release.Īccording to a recent report from Kotaku, the "Diablo" spin-off makes millions a day since it debuted last month. The mobile app data platform, Appmagic, disclosed that the first month alone of "Diablo Immortal" already booked a hefty $49 million in revenue. The gaming news outlet notes that it comes despite its dismal rating on Metacritic and the persistent move of "Diablo Immortal" streamers to quit the new mobile gaming title. ![]()
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